Free need for speed 2 game download




















Graphics and sounds in game are little old but still I love to play this amazing game. There are three camera views of a car. You can switch it to inside the car, near backside or slightly far outside of racing car. Gaming controls and music is very good.

Secondly the gameplay is very engaging. I have personally tried to install the setup. It works fine on XP and Windows 7. But Windows 8 is not compatible. So excited to play? This demo includes a sneak peek of the variety of different game modes you can play, as well as a few online options.

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The videos are short and didn't really show the cars very much. They reminded me of the little MTV commercials that are seconds long and don't really show much of anything. The still shots were better. You did get a good view of the car from different angles.

The best part about NFS2 is the different tracks. They ranged from oval raceways to longer tracks taking you through small towns or desert scenes. The tracks had a good variety of straight-aways and turns, and most were also quite lengthy so your laps would take some time to complete.

Also, on some tracks, there were bumps placed strategically in the road that would let you catch some serious air. This was cool at first, but became rather annoying when this started happening around corners.

If you are in the process of turning and hit one of these, it is almost guaranteed that your car will spin through the air like a helicopter blade. On the negative side, I found the control to be completely lacking. The game has two modes of gameplay. They are Arcade and Simulation. Arcade mode allows for power sliding and your car sticks to the road better.

Simulation mode is more true to the capabilities and handling of the cars. While there was a difference in some area between the two modes, one area shared a common problem: braking. In Arcade mode, if you used either your brake or hand brake, your car would violently jerk in the direction you are turning, almost as if you had a tire blow out. You spent more time trying to correct the car and that almost inevitably would cause you to overcompensate. Once you were overcompensating, it took everything you had to get going in the right direction.

In Simulation mode, this problem only occurs when using the hand brake. If you use the regular brake, you will keep heading in the direction you are facing. I did find that the best way to compensate for the braking was to use walls, buildings, and guardrails to help me corner.

Sure, it slowed me down, but it was no worse than trying to pull out of a fish tail. Despite all the problems I had braking, I will say that the steering control was tight. The car would go where you told it to on straight-aways which was vital'you do a lot of passing at high speed.

There were times that I passed within centimeters of other vehicles and did not hit them. If the steering were as bad as the braking, the game would be almost unplayable. The game was not all that bad. Once you did get the hang of things and made adjustments, like using walls to help you turn, you could actually find some of the fun that made the first game a success.

The AI of the computer-controlled cars was not bad, and they were definitely competitive on the Advanced setting. More than once, I had a competitor car give me a tap that would send me spinning. The computer was definitely no push over. Need for Speed II offered three modes of play, and I found one to be quite enjoyable.

The modes are Single Race, which is just a race on the track of your choice. The second was the Tournament. This was a collection of all of the tracks, in which you have to finish first on the first track before you can advance to the second and so on. Third, and the one I liked best, was the Knockout mode. All you had to do was not come in last to advance to the next race. Sounds easy enough. But at the end of each race, the loser drops out so the number of cars is reduced by one.

This reduces your odds until it comes down to you against the computer. If you win, you open up a bonus track. One last thing: I found that I would still only use a few of the same higher-end cars. The lower end cars were so inferior, almost by 50 MPH, it was difficult to stay competitive while using these.

Is it possible to actually make graphics look worse in a sequel? Let me answer that question for you. Yes, it is possible, as evidenced in this game. I was really disappointed. It looked like the scenery was moving around you instead of you moving through it.

This took away any feeling of speed at all. Also, the car graphics while you were racing were pitiful-looking. They all looked similar and bland. The tracks all looked good even though the scenery was a bit bland. Going through tunnels and the forests was actually decent-looking. I just had such high expectations since this was a second generation game, and it was just not what I expected.

This game is one of those instances where the original is better than the sequel. The difficult cornering really made the game frustrating to play and left me wanting more. The tracks were all so well-designed that if the control was better, it would have overshadowed the poor graphics and the pitiful-looking cars.

This game will disappoint even hardcore Need for Speed fans. Dwarfing the exotic cars that made Need for Speed so alluring, Need M's gunning its engines with an eye-pop-ping lineup of million-dollar supercars.

The action goes down on eight circuits across the world, and all the courses sport much more 3D interaction, such as cutting corners down mountain switchbacks. Topping it all off, a major graphical facelift gives the cars and tracks much greater detail and realism. Need M's already lookin' awesome In this second version, players are given more courses in which to use their driving talents. It is also expected to contain updated versions of the exotic cars seeing that many from the first release are no longer even in production.

Willi the fandom that Need for Speed created for itself with its realistic control anti car movements, it's no wonder this one has had a tight lid on its production. We'll have more information for you as it becomes available to EGM. If your mouth waters at the thought of peeling out in those rare dream machines you see only at car shows, Need for Speed ll's gonna rev your engines.



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